Atari 600xl Program Book

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wesmond
Posts: 47
Joined: Mon Dec 15, 2008 11:07 am

Atari 600xl Program Book

Post by wesmond » Tue Feb 21, 2012 11:29 am

Hi all,

Attached are all the listings from "The Atari 600xl Program Book", by Peter Goode. (C) 1983, Phoenix Publishing Associates, Bushey, Herts (UK). ISBN 0-9465-7611-4. Illustrations by Denis Gibney.

These are a mixture of programs - technically not that advanced, and a bit buggy here and there too. No display lists, no joystick, a bit of PM with occasional machine code copying to move players up and down. Most of the PM used fixed PMBASE=40, which usually corrupted the program code. Those that failed I've created patched versions, with the MC moved into page 6, the player missile stuff moved into PEEK(106)-16, (and MC patched one way or another). And also, there are spelling mistakes quite often which I would like to point out are NOT MINE! I copied verbatim! :-) (at least, I hope so.)

For the programs I've patched, if you search for "REM #", you'll see all the changes, and how to return to the original print.

Spread over 2 ATR files:
p11-14 Bar Chart (BARCHART.BAS) - A simple bar graph program
p15-17 Clear Path (CLEARPAT.BAS) - Bomb the buildings with a plane.
p18-22 Maze Mover (MAZEMOVE.BAS, MAZEMOV2.BAS) Move round one of two mazes. (v2 PM/MC PATCHED - and new keys)
p23-27 Pontoon (PONTOON.BAS) The card game
p28-34 Wizards and Warlocks (WIZARDSA.BAS) A dungeons and dragons room-to-room sort of thing
p35-38 Wordsquare (WORDSQUA.BAS, WORDSQU2.BAS) A word search game. (My version fixes a counting error - otherwise the game sometimes never ends)
p39-44 S.I.M.P.E.R. (SIMPER.BAS) A sort of "Eliza" simulator - conversations... Spelling errors GALORE
p45-48 Cataloguer (CATALOGU.BAS) A simple "fact" filer sort of database, with cassette save.
p49-53 Space City (SPACECIT.BAS) A pretty difficult lunar lander type of game
p54-57 Flashy Graphics (FLASHYGR.BAS) Some GTIA demos and a curve stitch.
p58-60 Chord Organ (CHORDORG.BAS) A finger keyboard with chords and tune.
p61-65 Dice (DICE.BAS) A simple part-yahtzee sort of game
p66-72 Missile Command (MISSILEC.BAS) Good try at doing Missile Command in Basic - the explosions look about right!
p73-76 Biorhythm Graphing and Prediction (BIORHYTH.BAS) - Biorhythm plotter
p77-80 Wall Dodge (WALLDODG.BAS) - PM ok this time, collision detection is dodgy. Shoot through holes in a moving wall, try and miss the first two, but crash into the third.
p81-85 Submarine Hunter (SUBMARIN.BAS, SUBMARI2.BAS) - drop bombs onto submarines as they move away from you. PM crashed - hence patched.
p86-89 Safecracker (SAFECRAC.BAS) - Mastermind code breaking.
p90-96 Fruit Machine (FRUITMAC.BAS, FRUITMA2.BAS) - Fruit machine with holds and auto-nudges! Crashes, so patched version.

Disk 2:

p97-102 Robot Island (ROBOTISL.BAS, ROBOTIS2.BAS) - Make the robots fall into a swamp while they chase you. (Needed PM patching)
p103-107 Flags of the World (FLAGSOFT.BAS) - Flag guessing game
p108-111 Cruise Attack (CRUISEAT.BAS) - Tanks style angle/velocity shooting over a hill.
p112-115 Bat 'n' Ball (BATNBALL.BAS) - Two player Pong-style, with a goal to protect.
p116-118 Egg Catcher (EGGCATCH.BAS) - Catch falling eggs and post them in a tube. Not much chance of catching them all!
p119-123 Black Holes (BLACKHOL.BAS, BLACKHO2.BAS) - ships appear out of a growing "invisible region" - shoot them.
p124-126 Meteroid Storm (METEROIDS.BAS) - (not meteOroid). Avoid lots of meteors as they scroll up at you.
p127-129 Road Runner (ROADRUN.BAS) - Scrolling driving game like Grand Prix/Grand Prix 2 out of Virgin books
p130-133 Wall Breaker (WALLBREA.BAS) - Arkanoid-like, but no control over angle, hence quite dull!
p134-137 Seek and Destroy (SEEKANDD.BAS) - Battleships.
p138-140 Road Block (ROADBLOC.BAS) - bit like "Snake" with obstacles being continually added until you crash!
p141-144 Minelayer (MINELAYE.BAS) - like "Snake" again, but get from one point to another. (PM seemed ok for this one)
p145-147 Rifle Galler (RIFLEGAL.BAS) - Shoot scrolling numbers. NOTE - I added line 220 - to draw your gun! Must be a error - lines 200-210 remove it while moving. Doesn't make much sense to move it left and right (Z/X) without seeing where it is...
p148-150 Wordgrams (WORDGRAM.BAS) - Anagram guessing game
p151-153 Hunt the Day (HUNTTHED.BAS) - Tells you what day of the week a date lies on.
p154-157 Surround (SURROUND.BAS) - Tron light cycles for two players.
p158-160 Hark the Herald Angels Sing (HARKTHEH.BAS) - Plays music and gives words line by line.

Hope that's helpful!
Wes
Attachments
goode.zip
Two ATR files for "The Atari 600xl Program Book), Peter Goode.
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Atari Frog
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Re: Atari 600xl Program Book

Post by Atari Frog » Tue Feb 21, 2012 12:23 pm

Holy crap!

Mega thanks again!

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Andre
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Re: Atari 600xl Program Book

Post by Andre » Wed Feb 22, 2012 9:53 am

Wow, that's incredible! Thank you very much, Wesmond!
André
wesmond
Posts: 47
Joined: Mon Dec 15, 2008 11:07 am

Re: Atari 600xl Program Book

Post by wesmond » Wed Feb 22, 2012 11:20 am

You're welcome! I'll get onto some other missing magazine listings, and a couple more books in a little while...
Cheers!
Wes
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